Swatchbook adds support for Adobe Substance Posted by DEVELOP3D - October 21, 2020 Move looks to push Swatchbook into a more visualisation workflows
Swatchbook Mix Review Posted by Al Dean - October 21, 2020 A system designed to take the analogue material specification processes fully digital
AR unpacks MEC tent problem Posted by Stephen Holmes - October 7, 2020 3D scanning and Unity showcase 1:1 scale tents without needing the retail space
Tvilum fine-tunes its furniture render process Posted by DEVELOP3D - October 6, 2020 Cinema 4D tools help ease strain of creating vast number of product visualisations
Nvidia RTX A6000 GPU launches with 2x performance Posted by Greg Corke - October 5, 2020 Promises double the GPU rendering performance of its predecessor, the Quadro RTX 6000
Nvidia teams up with AWS to stream VR from the cloud Posted by Greg Corke - October 5, 2020 Nvidia CloudXR platform available on Amazon EC2 P3 and G4 instances soon
Kia Motors adopts Varjo XR-1 VR headset for design reviews Posted by Stephen Holmes - September 23, 2020 Designers able to work with 1:1 virtual models against a physical car or clay model, and augment them with virtual…
Lightmap brings HDR Light Studio to Blender Posted by DEVELOP3D - September 8, 2020 New connection for HDR Light Studio makes real-time lighting toolkit available to Blender
Intel oneAPI Rendering Toolkit takes on Nvidia and AMD Posted by Greg Corke - August 24, 2020 Expanding the capabilities to encourage use of its open-source rendering and ray-tracing libraries
Is Facebook ending Oculus enterprise VR? Posted by Stephen Holmes - August 19, 2020 New requirements for a Facebook login will likely end adoption of Oculus hardware for professional use