ZBrush for iPad touch controls

ZBrush launches for iPad

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ZBrush is now available to use on the go, with Maxon reimagining its UI, maintaining a stacked brush system and adding touch-based controls on the Apple iPad.

Available for iPadOS 17 or later, and on iPad models with A12 Bionic or later, the digital sculpting software offers many of the same tools and features found in the desktop version, including the collection of leading, proprietary digital sculpting brushes created with real-world sculpting techniques in mind.

The shift to sculpting on the go has not sacrificed the polygon count, with the latest M4 iPad with at least one terabyte of storage capable of up to 92 million polygons per mesh.

ZBrush for iPad also features a highly customisable user interface that expands on the desktop version’s QuickMenu, making it easy to arrange sculpting tools for a more optimised user experience. The Apple Pencil can also be customised, with double tap or Pencil Pro squeeze to complete an action, like framing a mesh in the document or turning on PolyGroup.

Included with ZBrush and Maxon One subscriptions, and available as a stand-alone subscription too, ZBrush for iPad includes over 200 of ZBrush’s leading digital sculpting brushes and the ability to easily load the thousands of custom brushes that have been created by users.

ZBrush and Maxon One subscribers can also share ZTool (ZTL) and ZProject (ZPR) files between iPad and desktop. GoZ can also be used to move files between versions with one click.

The iPad version also has a free plan that offers a robust sculpting experience with an introductory set of 28 of the most popular brushes and limited features for tools like Dynamesh, SculptrisPro, ZSpheres, and ZRemesher via the App Store.

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