Everything is for a reason Posted by DEVELOP3D - March 8, 2017 With one of the swiftest automotive design processes in the world, McLaren Automotive is bent on going even faster, this…
Review: AMD Radeon Pro WX7100 GPU Posted by Greg Corke - November 18, 2016 With breakthrough pricing and a single slot form factor, AMD is helping break down the barriers to VR with its…
Onshape FeatureScript 101 Posted by DEVELOP3D - August 11, 2016 Not a coder? Fear not: you can still learn FeatureScript, says Adam O'Hern
WorldViz brings “warehouse-scale” Virtual Reality to Unreal and Unity engines Posted by Greg Corke - May 26, 2016 Automotive and aerospace designers could soon be walking alongside massive 1:1 scale virtual models of their designs before they are…
DEVELOP3D Live 2016 Posted by DEVELOP3D - February 23, 2016 With CAD finally getting truly 'Aided' by the computer, Fabrication tools empowering the desktop and immersive VR becoming affordable, DEVELOP3D…
Design technology ain’t what it used to be. Or is it? Posted by Al Dean - September 7, 2015 With his lad off to secondary school and soon to be studying Product Design, Al Dean has been feeling nostalgic.…
Spatial release Analogue 2 for viz and collaboration on Apple Vision Pro Posted by DEVELOP3D - July 7, 2025 Building an evolving platform for immersive design and collaboration
Tangerine takes a fresh look at Japanese bullet trains Posted by Emilie Eisenberg - June 24, 2025 Redefining next-generation bullet train design through Japanese tradition and hospitality
What’s needed to make XR a daily habit for designers? Posted by DEVELOP3D - June 16, 2025 As XR hardware evolves, other technologies must progress for designers to benefit, writes Lightwave3D's Andrew Bishop
Sony and Siemens bring XR to life Posted by DEVELOP3D - February 25, 2025 First look at the Sony XR headset developed in collaboration with Siemens Digital Industries