The future of immersive engineering Posted by DEVELOP3D - March 20, 2017 Virtual Reality (VR) is the current hot topic, but Augmented Reality (AR) and Mixed Reality (MR) is on its way.…
HTC Vive: getting up and running Posted by DEVELOP3D - March 20, 2017 Al Dean and Greg Corke share their experiences of working with the HTC Vive and how to avoid some common…
Everything is for a reason Posted by DEVELOP3D - March 8, 2017 With one of the swiftest automotive design processes in the world, McLaren Automotive is bent on going even faster, this…
Review: AMD Radeon Pro WX7100 GPU Posted by Greg Corke - November 18, 2016 With breakthrough pricing and a single slot form factor, AMD is helping break down the barriers to VR with its…
Onshape FeatureScript 101 Posted by DEVELOP3D - August 11, 2016 Not a coder? Fear not: you can still learn FeatureScript, says Adam O'Hern
WorldViz brings “warehouse-scale” Virtual Reality to Unreal and Unity engines Posted by Greg Corke - May 26, 2016 Automotive and aerospace designers could soon be walking alongside massive 1:1 scale virtual models of their designs before they are…
DEVELOP3D Live 2016 Posted by DEVELOP3D - February 23, 2016 With CAD finally getting truly 'Aided' by the computer, Fabrication tools empowering the desktop and immersive VR becoming affordable, DEVELOP3D…
Design technology ain’t what it used to be. Or is it? Posted by Al Dean - September 7, 2015 With his lad off to secondary school and soon to be studying Product Design, Al Dean has been feeling nostalgic.…
Hololight pushes the Viz abilities of new Snap SPECS Posted by DEVELOP3D - September 17, 2026 Snap's lightweight glasses can now stream Keyshot, VRED and more with Nvidia RTX GPU power
Gravity Sketch AR updates lock 3D data onto the real-world content Posted by DEVELOP3D - June 22, 2026 Includes overlaying digital models over simple physical prototypes or clay sculpts