Electronics art Posted by DEVELOP3D - May 21, 2010 Each prototype at Bang & Olufsen starts with a blank canvas with no PCB, no user interface, and no case.…
Gym equipment design Posted by Greg Corke - May 18, 2010 New equipment means that anyone can get fit anywhere, anytime, finds Stephen Holmes
Complexity versus Manufacturability Posted by DEVELOP3D - May 17, 2010 Complex, organic forms are a hallmark of modern plastic products, but don't forget about the guys that make them, writes…
Geomagic Studio 12 Posted by DEVELOP3D - May 14, 2010 Geomagic's reverse engineering-focussed application has undergone a major update. A new Ribbon interface and enhanced CAD integration lead the charge.
Martyn Day gets excited about the new breed of tablet PCs on offer Posted by DEVELOP3D - May 12, 2010 IT revolutions are few and far between but the new breed of tablet PCs offer a new form factor plus…
Creating virtual factories Posted by DEVELOP3D - May 11, 2010 Laser scanning and point-cloud data will be widely-used technologies in the coming years. Martyn Day visited Houston to attend the…
Head first Posted by Stephen Holmes - May 10, 2010 A revolutionary new motorcycle helmet is being touted as the most significant development in helmet design since full-face protection was…
Tanya Weaver joins X3DMedia and DEVELOP3D Posted by Al Dean - April 26, 2010 X3DMedia is delighted to announce a key new member of its editorial team. Joining the team behind DEVELOP3D and AEC…
Medical marvels Posted by DEVELOP3D - April 26, 2010 Stephen Holmes, DEVELOP3D's very own Doogie Howser, gets his freshly sanitized hands on the latest in medical technology
What is DirectX 11? Posted by Greg Corke - April 15, 2010 DirectX 11 has created a lot of buzz throughout the 3D gaming community, but what could the application programming interface…