CAD Review: Gravity Sketch Beta Posted by DEVELOP3D - March 13, 2017 Having started out looking at freeform modelling using the iPad, Gravity Sketch has just launched…
Features VR for design & engineering Posted by DEVELOP3D - March 14, 2017 Virtual Reality is on the cusp of becoming a mainstream design and engineering technology. Al…
Features VR challenges & the future Posted by DEVELOP3D - March 15, 2017 With the rise of affordable VR headsets and a revolution in user interaction methods, we…
Reviews Review: Google TiltBrush Posted by DEVELOP3D - March 15, 2017 While the professional technology industry is racing to build VR ready toolsets, Google has developed…
Features Workstations and GPUs for VR Posted by DEVELOP3D - March 16, 2017 From mobile to desktop workstations, professional to consumer GPUs, Greg Corke gives a back to…
Hardware Preview: Oculus Medium Posted by DEVELOP3D - March 16, 2017 Proving that sometimes the best things in life are free, Al Dean gives a preview…
VR/MR The future of immersive engineering Posted by DEVELOP3D - March 20, 2017 Virtual Reality (VR) is the current hot topic, but Augmented Reality (AR) and Mixed Reality…
News BMW’s mixed reality system for vehicle development combines VR with 3D Printing Posted by Stephen Holmes - April 4, 2017 BMW is looking to improve the overall experience of its customers with the aid of…
News WorldViz set to launch VR communication tool Vizible Posted by Greg Corke - July 26, 2017 Presenter Using Pointer “Project Skofield”, the VR communication technology that was first previewed by WorldViz…
News Epic Games optimises viz and VR workflow from CAD to Unreal Engine Posted by Greg Corke - August 1, 2017 Scene imported via Datasmith (about 8 minutes) into Unreal Engine and baked, no further refinement.…