HTC has announced an expansion to the Vive Focus 3 ecosystem with new retrofitted add-ons that allow for eye and face tracking when using its pro-focussed Vive Focus 3 headset.
HTC hopes that the trackers will help provide users with ‘insightful data’ by tracking and analysing eye movement, attention, and focus, for deeper user behaviour analysis, however the greater use for those looking to use the HMD for design reviews and viewing CAD models, eye tracking also helps with GPU workloads, as foveated rendering prioritises areas where the user is actually focused.
The dual camera setup eye tracking with supporting IR illuminators attaches magnetically to the headset, while adjustable IPD helps users find their viewing sweet spot.
“Vive Focus 3 Eye Tracker allows you to see what users see to understand intentions and improve feedback,” said a HTC spokesperson. “Measure duration and locate direction with heat mapping and gaze tracking to gain insights about performance and interaction to improve outcomes.”
Both the Eye Tracker and Facial Tracker support Unity, Unreal Game Engine, and Native.
Users will be able to develop their own tools with Vive’s WaveSDK and upcoming OpenXR support and also stream content from a PC via Vive Business Streaming.
The growing ecosystem of hardware for the HMD has seen with five accessories launched since its debut, including Vive Wrist Tracker, multi-battery dock and carry case giving pro users flexibility to create their ideal VR set-up. Hand tracking is already built into the HMD that starts at £1,060.
VIVE Focus 3 Eye Tracker and VIVE Focus 3 Facial Tracker are available for £216 and £83 respectively.