Simulation & rendering with Maximus Posted by DEVELOP3D - January 23, 2012 Nvidia Maximus is a new workstation technology that enables users to work freely in a 3D application, while running a…
Autodesk takes on PLM with Nexus Posted by DEVELOP3D - January 19, 2012 Autodesk has just unveiled its entrance into the Product Lifecycle Management (PLM) space. Al Dean gives his first impressions of…
Joint effort Posted by DEVELOP3D - January 17, 2012 The Fiat Mio is a crowdsourced concept car brought to life through ideas posted on an open web platform. Tanya…
Live From Autodesk University: Autodesk & PLM. Strap your boots on. It’s coming Posted by Al Dean - November 29, 2011 Uncle Carl, CEO of Autodesk, teases the assembled masses with Autodesk’s PLM offering before the mother lode is delivered later…
Infinite Z launches zSpace – is VR going to go mainstream? Posted by Al Dean - November 29, 2011 Slimmed down from the original prototype, the production ready zSpace device is brining holographic display and 3d interaction to low-cost,…
Reel to real Posted by DEVELOP3D - November 18, 2011 They say a picture is worth a thousand words LA Design is proving that moving pictures are helping do much…
Picture perfect Posted by DEVELOP3D - November 16, 2011 Design firms are increasingly taking advantage of the advances in visualisation technology to explain how products will look and work.…
Nvidia Maximus looks to bring order to GPU compute workflows for simulation and rendering Posted by Greg Corke - November 14, 2011 Nvidia Maximus consists of a Quadro graphics card and a Tesla GPU compute board, tied together by a unified driver…
Siemens PLM vs Local Motors V2: Solid Edge Design1 Posted by Al Dean - November 11, 2011 If you’ve been following the outstanding work Stephen has been doing on the blog, you’ll have read earlier last week…
PMI & 3D Annotation: The drawing killer? Posted by DEVELOP3D - October 17, 2011 Al Dean looks at how Siemens PLM Software is pushing the boundaries of what can be achieved with 3D annotation…