A breath of fresh air Posted by DEVELOP3D - March 23, 2017 Air pollution is an invisible enemy but one company on a mission to expose what's in our air is Paris-based…
Review: Scan 3XS Ultimate 2D Plus with Quadro P4000 GPU Posted by Greg Corke - March 22, 2017 Scan's new 'VR Ready' workstation delivers huge advances in graphics processing but CPU performance has stagnated somewhat, writes Greg Corke
Game on Posted by DEVELOP3D - March 21, 2017 Bristol-based Amalgam provided prototyping services for the development of the Holovis game controller for use in a fully immersive, interactive…
The future of immersive engineering Posted by DEVELOP3D - March 20, 2017 Virtual Reality (VR) is the current hot topic, but Augmented Reality (AR) and Mixed Reality (MR) is on its way.…
HTC Vive: getting up and running Posted by DEVELOP3D - March 20, 2017 Al Dean and Greg Corke share their experiences of working with the HTC Vive and how to avoid some common…
Preview: Oculus Medium Posted by DEVELOP3D - March 16, 2017 Proving that sometimes the best things in life are free, Al Dean gives a preview of Oculus Medium, which comes…
Workstations and GPUs for VR Posted by DEVELOP3D - March 16, 2017 From mobile to desktop workstations, professional to consumer GPUs, Greg Corke gives a back to basics guide to buying hardware…
Review: Google TiltBrush Posted by DEVELOP3D - March 15, 2017 While the professional technology industry is racing to build VR ready toolsets, Google has developed a consumer focussed tool that…
VR challenges & the future Posted by DEVELOP3D - March 15, 2017 With the rise of affordable VR headsets and a revolution in user interaction methods, we asked six industry thought leaders…
Quick guide: VR enabled applications Posted by DEVELOP3D - March 14, 2017 The market for Virtual Reality applications is growing with each month and it's difficult to keep track of what's out…