Nvidia unveils Iray VCA, an 8 GPU device for ray trace rendering Posted by Greg Corke - March 25, 2014 Ray trace rendering in near real time: 19 Nvidia Iray VCA devices used together to slice through a complex Honda…
SIGGRAPH 2013 #5: Rendering star power Posted by Bob Cramblitt - July 25, 2013 Lagoa is a brand new rendering engine built specifically for the cloud In the real world renderers anonymously chug away…
T-Platforms launches the T-Mini P, a deskside mini cluster for CAE and rendering Posted by Greg Corke - June 18, 2012 The rear of an 8 module T-Mini P, complete with interconnect cables Here’s something that will make light work out…
Xoreax looking to harness idle networked compute resources for simulation and rendering Posted by Greg Corke - May 14, 2012 Render job in Maya spread across multiple PCs (agents) across a network Most computers only use a fraction of their…
Simulation & rendering with Maximus Posted by DEVELOP3D - January 23, 2012 Nvidia Maximus is a new workstation technology that enables users to work freely in a 3D application, while running a…
Live from AU: Autodesk and Nvidia deliver cloud-based GPU rendering in 3ds Max with Project Pandora Posted by Greg Corke - November 30, 2011 Project Pandora: cloud based rendering for 3ds Max using Nvidia GPUs Imagine being able to render models in a snap…
Nvidia Maximus looks to bring order to GPU compute workflows for simulation and rendering Posted by Greg Corke - November 14, 2011 Nvidia Maximus consists of a Quadro graphics card and a Tesla GPU compute board, tied together by a unified driver…
Clouds gather for GPU-based rendering Posted by Greg Corke - February 3, 2011 Bunkspeed’s Cloud Solution helps users publish interactive photorealistic scenes or 3D content to the Web. Image modelled in SolidWorks, rendered…
Take to the polls: Rendering Posted by Stephen Holmes - October 11, 2010 The D3D Poll returns this week to look at your rendering needs, wants and desires (ok, maybe not desires). We’re…
Nvidia to take CAD rendering to the Cloud with RealityServer 3.0 Posted by Greg Corke - October 21, 2009 Nvidia and mental images are reaching for the Cloud to offer ray-traced rendering over the web using stacks of GPUs…