Lightmap brings HDR Light Studio to Blender Posted by DEVELOP3D - September 8, 2020 New connection for HDR Light Studio makes real-time lighting toolkit available to Blender
Intel oneAPI Rendering Toolkit takes on Nvidia and AMD Posted by Greg Corke - August 24, 2020 Expanding the capabilities to encourage use of its open-source rendering and ray-tracing libraries
Is Facebook ending Oculus enterprise VR? Posted by Stephen Holmes - August 19, 2020 New requirements for a Facebook login will likely end adoption of Oculus hardware for professional use
Cinema 4D partners with Conductor Cloud for Rendering Posted by DEVELOP3D - August 14, 2020 On-demand metered access to an unlimited number of rendering nodes with per-minute usage
Using NVIDIA GPUs to enable lightning-fast decision making in engineering Posted by DEVELOP3D - April 28, 2020 Exploring how computational power of modern GPUs is putting simulation at the heart of the decision making
Cooling CCTV cameras with SimScale FEA simulation Posted by Stephen Holmes - August 5, 2020 How SimScale FEA simulation was used to analyse multiple temperature contours for a surveillance camera design faster than they could…
Octane X launches for MacOS Posted by Stephen Holmes - July 22, 2020 Octane X on MacOS has been launched by OTOY, with its GPU renderer powered by Apple’s Metal graphics technology delivering…
Solid Edge 2021 Review Posted by Al Dean - July 15, 2020 Release combines improvements to existing tools with new technologies from Siemens’ portfolio
VGStudio Max v3.4 aims to automate digital twin creation Posted by Stephen Holmes - July 10, 2020 With the release of VGStudio Max v3.4 software, Volume Graphics claims to have added and augmented tools to easier convert CT…
Swatchbook partners with Bru Textiles for fabrics visualisation Posted by DEVELOP3D - July 16, 2020 Partnership will give digital access to Bru Textiles' huge materials catalogue for 3D visualisation