AMD Radeon Pro W5500 Review Posted by DEVELOP3D - March 2, 2020 Greg Corke test drives AMD’s new affordable $399 pro graphics card that delivers real time viz and VR capabilities for…
Unity for manufacturing Posted by Greg Corke - October 17, 2019 Having proved popular with global automakers, the Unity game engine is now being tuned to appeal to the wider manufacturing…
Autodesk Inventor 2020 Review Posted by Al Dean - June 17, 2019 Inventor may not be Autodesk's primary focus these days, but while its younger sibling Fusion grabs attention, the company's mid-range…
Nvidia launches Quadro RTX for mobile workstations Posted by Greg Corke - May 27, 2019 Nvidia is bringing its RTX ray trace rendering technology to the mobile workstation platform with a new range of Turing-based…
HDR Light Studio – Tungsten is go Posted by Al Dean - May 9, 2019 If you’re deep into your visualisation game, chances are you’ll have heard of HDR Light Studio, which has…
Samsung Portable SSD X5 Review Posted by Greg Corke - January 29, 2019 Samsung's new Thunderbolt 3 SSD sets the portable drive free from the shackles of USB, writes Greg Corke
CL3VER unveils real-time 3D cloud rendering technology based on Nvidia RTX Posted by Greg Corke - December 20, 2018 CL3VER, the real time rendering specialist in which V-Ray developer Chaos Group has a €2 million stake, has announced a…
AMD Radeon Pro WX 8200 Posted by Greg Corke - December 18, 2018 AMD's new high-end professional GPU may be power hungry and slightly off the pace in some applications, but its trump…
Radeon ProRender – accelerating GPU rendering Posted by Greg Corke - December 12, 2018 Having made its physically-based renderer available for free in a number of applications, AMD is now developing smart ways to…
Chaos Group creates single viz pipeline for real-time and ray tracing with V-Ray for Unreal Posted by Greg Corke - November 27, 2018 With its new V-Ray for Unreal plug-in, Chaos Group is looking to give traditional design viz artists – those skilled…