VR challenges & the future

Posted by - March 15, 2017
With the rise of affordable VR headsets and a revolution in user interaction methods, we asked six industry thought leaders…

Review: Google TiltBrush

Posted by - March 15, 2017
While the professional technology industry is racing to build VR ready toolsets, Google has developed a consumer focussed tool that…

Workstations and GPUs for VR

Posted by - March 16, 2017
From mobile to desktop workstations, professional to consumer GPUs, Greg Corke gives a back to basics guide to buying hardware…

Preview: Oculus Medium

Posted by - March 16, 2017
Proving that sometimes the best things in life are free, Al Dean gives a preview of Oculus Medium, which comes…

Game on

Posted by - March 21, 2017
Bristol-based Amalgam provided prototyping services for the development of the Holovis game controller for use in a fully immersive, interactive…