The new Turing GPU architecture from Nvidia has been announced, and will be available to boost your graphics power before the end of the year, according to the launch at SIGGRAPH.
The ‘greatest leap’ since its invention of the CUDA GPU in 2006, Nvidia says that its Turing GPUs will feature new RT Cores to accelerate ray tracing and new Tensor Cores for AI inferencing which, together for the first time, make real-time ray tracing possible.
The Quadro RTX 8000, Quadro RTX 6000 and Quadro RTX 5000 will all bring hardware-accelerated ray tracing, AI, advanced shading and simulation to designers and engineers.
|GPU||Memory||Memory with NVLink||Ray Tracing||CUDA Cores||Tensor Cores|
|Quadro RTX 8000||48GB||96GB||10 GigaRays/sec||4,608||576|
|Quadro RTX 6000||24GB||48GB||10 GigaRays/sec||4,608||576|
|Quadro RTX 5000||16GB||32GB||6 GigaRays/sec||3,072||384|
Also announced was the Quadro RTX Server, a reference architecture for configurable, on-demand rendering and virtual workstation solutions from the datacenter.
Nvidia claims Turing accelerates real-time ray tracing operations by a up to 25x that of its previous Pascal generation, and GPU nodes can be used for final-frame rendering for film effects at more than 30x the speed of CPU nodes.
The new Turing GPU technology takes advantage of the Streaming Multiprocessor (SM) architecture for faster simulation and rasterisation – which when combined with new graphics technologies such as variable rate shading, achieves what Nvidia says is ‘unprecedented levels of performance’ per core.
The dedicated ray-tracing RT Cores processors accelerate the computation of how light and sound travel in 3D environments at up to 10 GigaRays a second.
The new GPUs also see the first implementation of ultra-fast Samsung 16Gb GDDR6 memory to support more complex designs, massive architectural datasets, 8K movie content and more.
“Turing is Nvidia’s most important innovation in computer graphics in more than a decade,” said Nvidia CEO Jensen Huang, speaking at the start of the annual SIGGRAPH conference.
“Hybrid rendering will change the industry, opening up amazing possibilities that enhance our lives with more beautiful designs, richer entertainment and more interactive experiences. The arrival of real-time ray tracing is the Holy Grail of our industry.”
“Quadro RTX marks the launch of a new era for the global computer graphics industry,” said Bob Pette, VP of professional visualisation at Nvidia. “Users can now enjoy powerful capabilities that weren’t expected to be available for at least five more years.
“Designers and artists can interact in real time with their complex designs and visual effects in ray-traced photo-realistic detail. And film studios and production houses can now realise increased throughput with their rendering workloads, leading to significant time and cost savings.”
Prices are estimated as follows: Quadro RTX 8000 with 48GB memory: $10,000; Quadro RTX 6000 with 24GB memory: $6,300; and Quadro RTX 5000 with 16GB memory: $2,300.
New Chaos Group real-time ray tracing tech using new Quadro RTX GPUs
Chaos Group has debuted its new real-time ray tracing technology, Project Lavina, rendering at up to 90 frames per second on the new Nvidia Turing-based Quadro RTX GPUs.
Click here to read more about this newly unveiled software.