Crunching skulls

Posted by - August 13, 2015
At one of the market leaders in audio equipment, Dave Vogt and Seth Richardson share the secrets of the firm's…

The future of design viz

Posted by - August 14, 2015
Developments that have already started will not only make our workflows more efficient but the visualisation experience much more engaging,…

Mind over matter

Posted by - August 18, 2015
Sean Hooper walks through the creation of a recent project for Inifiniti - a marketing campaign for the automotive manufacturer's…

Rendering: Hardware

Posted by - August 20, 2015
From laptop to desktop, render node to render farm, Greg Corke gives a back to basics guide to buying hardware…

Material gains

Posted by - August 21, 2015
Dave Coldron of Lightworks looks at developments in physically based renderers, including Iray+

VR & AR

Posted by - August 24, 2015
We look at Oculus VR headsets, the Microsoft HoloLens, Google's Carboard project and the FreeFly VR