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Search Results for : Unity

DEVELOP3D LIVE 2019 Preview

Posted by DEVELOP3D - April 3, 2019
Join our editorial team in Sheffield on 17 April for a full day of engaging talks from leading designers, engineers…

Solidworks World is no more, long live 3DExperience World

Posted by Al Dean - March 19, 2019
In February, Dassault Systèmes held its 20th annual Solidworks World event in Dallas, Texas, and it turns out it's the…

Peloton – Setting A New Pace

Posted by Tanya Weaver - March 7, 2019
Peloton is a fitness equipment company offering a socially connected, at home workout experience, as Tanya Weaver reports

Nvidia Quadro RTX 4000 review

Posted by DEVELOP3D - March 4, 2019
Nvidia's new Quadro GPU is a phenomenal proposition for real time 3D graphics and VR. With the potential it has…

Siemens adds Machine Learning prediction & productivity to NX

Posted by Al Dean - February 20, 2019
Siemens has just issued details of the latest release of its flagship NX system which sees the beginning of the…

Next step for VR leaps into focus with Varjo’s VR-1 HMD

Posted by Stephen Holmes - February 19, 2019
Designed solely for industrial use, the Varjo VR-1 headset has launched after years of development to give users ‘human-eye’ resolution…

We have yet to see true AI emerge from science fiction

Posted by Al Dean - February 13, 2019
We have yet to see true AI emerge from science fiction. But that’s not stopping a bunch of folks claiming…

3D Systems announces new integrated updates for SolidWorks

Posted by Stephen Holmes - February 11, 2019
Colour scanning – in this case a canister of ‘squirty cream’ – is now available direct into SolidWorks Geomagics’ scan-to-SolidWorks…

BioLite’s bright approach to design

Posted by Stephen Holmes - February 11, 2019
BioLite's mission to put 'energy everywhere' begins with a process of parallel innovation. Stephen Holmes visits the company's New York…
SolidWorks 2019 GPU

SolidWorks 2019 – getting more out of your GPU

Posted by Greg Corke - January 23, 2019
SolidWorks 2019 includes a brand new graphics engine based on the modern OpenGL 4.5 graphics API. Greg Corke explores how…

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