VR for design & engineering Posted by DEVELOP3D - March 14, 2017 Virtual Reality is on the cusp of becoming a mainstream design and engineering technology. Al Dean and Greg Corke explore…
Quick guide: VR enabled applications Posted by DEVELOP3D - March 14, 2017 The market for Virtual Reality applications is growing with each month and it's difficult to keep track of what's out…
Spatial announces 3D Precise Mesh to improve the CAD to solver process for analysis and simulation Posted by Stephen Holmes - March 14, 2017 Spatial has incorporated this lightweight meshing component into 3D Precise Mesh Dassault Systèmes subsidiary Spatial has added 3D mesh technology…
VR challenges & the future Posted by DEVELOP3D - March 15, 2017 With the rise of affordable VR headsets and a revolution in user interaction methods, we asked six industry thought leaders…
Review: Google TiltBrush Posted by DEVELOP3D - March 15, 2017 While the professional technology industry is racing to build VR ready toolsets, Google has developed a consumer focussed tool that…
Workstations and GPUs for VR Posted by DEVELOP3D - March 16, 2017 From mobile to desktop workstations, professional to consumer GPUs, Greg Corke gives a back to basics guide to buying hardware…
Preview: Oculus Medium Posted by DEVELOP3D - March 16, 2017 Proving that sometimes the best things in life are free, Al Dean gives a preview of Oculus Medium, which comes…
The future of immersive engineering Posted by DEVELOP3D - March 20, 2017 Virtual Reality (VR) is the current hot topic, but Augmented Reality (AR) and Mixed Reality (MR) is on its way.…
AMD and Epic Games team up to smooth path from CAD to VR Posted by Greg Corke - March 31, 2017 SolidWorks model brought into Unreal Engine via Radeon ProRender At DEVELOP3D Live this week AMD introduced a new ‘Game Engine…
Vero Software VISI 2017 Posted by DEVELOP3D - April 11, 2017 How has the acquisition by Hexagon influenced the development of Vero's VISI? Al Dean finds a set of tools that…