Review: Autodesk Inventor 2017 Posted by DEVELOP3D - June 14, 2016 Autodesk Inventor is going through something of a renaissance in terms of development. With three major releases a year, it…
GPU rendering for CAD Posted by DEVELOP3D - September 13, 2016 2016 has been a big year for GPU rendering, with both AMD and Nvidia focusing heavily on the CAD sector.…
Review: SolidWorks 2017 Beta Posted by DEVELOP3D - September 16, 2016 With SolidWorks' next major release launched this month, its user community will be keen to learn what's coming. Michael Lord…
Translator and curvature analysis see updates in new PartXplore Posted by Stephen Holmes - November 7, 2016 New translators in PartXplore mean that CAD files can reportedly be opened in half the time Three new capabilities have…
Review: Iray for Rhino 1.0 Posted by DEVELOP3D - November 14, 2016 NVIDIA has just released a series of plug-ins based on its Iray physically-based technology. Al Dean finds a system that…
First Look : Virtalis VR4CAD – taking CAD models straight into VR ‘with 3 clicks’ Posted by Stephen Holmes - November 21, 2016 Having announced the product last month, Virtalis has given us our first look at VR4CAD – its tool to take…
Cloud Bill of Materials tool OpenBoM receives updates for 2017 Posted by Stephen Holmes - December 5, 2016 OpenBoM has received updates for 2017 including more intuitive CAD integration and design changes reflected in the BoM The latest…
Latest JT translator for Catia launched by Theorem Posted by Stephen Holmes - January 9, 2017 Theorem’s latest release, V19.3, enables the Catia users to create a JT representation of their data The release of the…
Solid Professor’s Introduction to CATIA V5 course sets everything out for beginners Posted by Stephen Holmes - January 24, 2017 Solid Professor’s CATIA V5 course will help users through the very basics, including how to navigate and customise the interface,…
Review: Nvidia Quadro P2000 and Quadro P4000 for CAD, viz & VR Posted by Greg Corke - February 5, 2017 Nvidia is changing professional 3D graphics with a new family of Pascal Quadro GPUs