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News

Modo gets V-Ray 3.5 update with ‘supercharged rendering’

Posted by Stephen Holmes - June 6, 2017
https://giphy.com/embed/g3nqKbI2IYqTC Chaos Group has announced what it calls a huge update to its Iray-based rendering software for Modo, with version…
Read More
News

Chaos Group introduces GPU + CPU hybrid rendering

Posted by Greg Corke - July 7, 2017
Chaos Group has added a new hybrid rendering technology to V-Ray for 3ds Max that adds CPU support to its…
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News

Chaos Group to host new event on future of rendering

Posted by Greg Corke - February 28, 2018
Total Chaos, is a new event from V-Ray developer Chaos Group, dedicated to the art, science & technology of computer…
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Features

Lee Danskin of Escape Technology talks rendering

Posted by Develop 3D - March 6, 2018
When rendering work is on the cards, what's the best way for a firm to get its machines and its…
Read More
News

Chaos Group launches V-Ray for Unreal Beta

Posted by Al Dean - March 28, 2018
There’s a lot of action in the professional, technical visualisation end of the VR spectrum these days: in recent weeks,…
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Features

Preview: V-Ray NEXT for 3ds Max

Posted by DEVELOP3D - May 21, 2018
The latest version of the popular design viz renderer uses scene analysis to optimise rendering and gives GPU rendering the…
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News

Chaos Group creates single viz pipeline for real-time and ray tracing with V-Ray for Unreal

Posted by Greg Corke - November 27, 2018
With its new V-Ray for Unreal plug-in, Chaos Group is looking to give traditional design viz artists – those skilled…
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News

CL3VER unveils real-time 3D cloud rendering technology based on Nvidia RTX

Posted by Greg Corke - December 20, 2018
CL3VER, the real time rendering specialist in which V-Ray developer Chaos Group has a €2 million stake, has announced a…
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Hardware

Nvidia Quadro RTX 4000 review

Posted by DEVELOP3D - March 4, 2019
Nvidia's new Quadro GPU is a phenomenal proposition for real time 3D graphics and VR. With the potential it has…
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News

Chaos Group releases V-Ray for Unreal update 1

Posted by Stephen Holmes - June 5, 2019
Designers will now be able to ray trace every part of their scene in V-Ray from their native Unreal project…
Read More

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