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DEVELOP3D
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News

HyperShot V 1.5 is ready to rock

Posted by Al Dean - July 1, 2008
Sextant Navigation Eye2It Media Console courtesy of Pixelmathematics Bunkspeed has launched HyperShot V 1.5 with new key enhancements being interaction…
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News

Version 7.9 to make light work of rendering

Posted by Stephen Holmes - October 1, 2008
New Ambient Occlusion functionality has been added to LightWorks’ latest release, offering intelligent, predictable realistic lighting for rendering. Targeted at…
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News

HyperShot 1.8: Decals A Go Go

Posted by Al Dean - March 5, 2009
Rendered in HyperShot, using HDR environment from HDRLighting.com A little late, but HyperShot 1.8 is out and perhaps the one…
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News

What’s going on with HyperShot?

Posted by Al Dean - January 8, 2010
Here’s an intriguing situation developing in the rendering and visualisation world. Bunkspeed broke into the rendering world in a storm,…
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News

The HyperShot saga continues..

Posted by Al Dean - February 11, 2010
This last week has seen some resolution for those users involved with Bunkspeed’s HyperShot product as their rendering tool of…
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News

David Burgess delivers the goods for Ford with KeyShot

Posted by Al Dean - March 9, 2010
In a slightly misleadingly entitled release, Luxion, developers of KeyShot (one of the replacements for HyperShot) has just sent out…
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News

Learning the Shaolin Buddha Bounce – optimising your render settings

Posted by Al Dean - March 23, 2010
Rendering is something that many designers and engineers are adopting. The benefits are pretty well established, if you can show…
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News

HDR – the key to quick, dirty and effective lighting

Posted by Al Dean - June 16, 2010
Ok – so I wasn’t all that quick with the update to this series (first part is here) – magazine…
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News

Taking a rip through KeyShot 2.1

Posted by Al Dean - October 6, 2010
KeyShot, as regular readers of DEVELOP3D will be aware has been through some of a tumultuous history of late. I…
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News

Clouds gather for GPU-based rendering

Posted by Greg Corke - February 3, 2011
Bunkspeed’s Cloud Solution helps users publish interactive photorealistic scenes or 3D content to the Web. Image modelled in SolidWorks, rendered…
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