Chaos Group launches V-Ray for Unreal Beta Posted by Al Dean - March 28, 2018 There’s a lot of action in the professional, technical visualisation end of the VR spectrum these days: in recent weeks,…
Get ready for real time ray tracing with Nvidia RTX and Volta Posted by Greg Corke - March 27, 2018 https://youtube.com/watch?v=lMSuGoYcT3s%3Fecver%3D2 Nvidia today gave a glimpse of what design visualisation might look like in the near future, introducing a new…
Ansys to acquire Optis for light simulation Posted by Al Dean - March 23, 2018 Looks like Ansys is back at the acquisition game (it hasn’t acquired anyone in four months) and this time, it’s…
The future of the 3D graphics engine? Posted by Greg Corke - March 20, 2018 Imagine working in 3D CAD and seeing your model in near photorealistic quality at any point in the design process…
Review: swatchbook Posted by Al Dean - March 9, 2018 Developed by a team of industry veterans, swatchbook promises to bring some order to the chaos of the Colour, Materials…
Review: Onshape Q1 2018 Posted by Al Dean - February 21, 2018 Al Dean catches up with what's been added to Onshape in the last four months. With an expansion of sheet…
HDR Light Studio Carbon – bringing the renderer to the HDR Posted by Al Dean - February 21, 2018 If you’re at the top of your rendering and visualisation game, chances are you’ve come across HDR Light…
DEVELOP3D LIVE 2018 Preview Posted by Martyn Day - February 20, 2018 Head to Warwick University on 20 March 2018 where the DEVELOP3D team will be laying on our annual feast for…
AMD shows how to boost 3D performance in laptops with a professional external GPU Posted by Greg Corke - February 12, 2018 External GPU plugs into a laptop over Thunderbolt 3 At SolidWorks World (SWW) last week AMD demonstrated an enhanced version…
HP offers Intel Core X, brings down cost of multi core HP Z4 Workstation Posted by Greg Corke - February 5, 2018 HP has become the first major workstation manufacturer to offer the Intel Core X processor in a desktop workstation. Previously,…