Dezineforce Posted by DEVELOP3D - August 28, 2009 As the complexity of simulation increases, many users are hitting bottlenecks in terms of processing. Al Dean looks at a…
CFDesign for clusters Posted by DEVELOP3D - September 11, 2009 Armed with a brand new solver technology, CFdesign can now use clusters to accelerate solve times. Greg Corke reports on…
Green energy design Posted by Stephen Holmes - October 9, 2009 The need to develop new ways of harnessing green energy has never been greater. From wave power to solar energy,…
Creative Force Posted by Greg Corke - September 24, 2010 High-end simulation doesn't have to be done in the Cloud. For on-demand analysis that can scale as needs change, why…
Back to basics – Light-weighting & optimisation Posted by Al Dean - April 4, 2011 In the first of a series of back to basics articles, Al Dean explores one of the key concepts in…
Aviation Posted by DEVELOP3D - October 21, 2011 Stephen Holmes has his head in the clouds as he discovers what's in the air
Nvidia Maximus looks to bring order to GPU compute workflows for simulation and rendering Posted by Greg Corke - November 14, 2011 Nvidia Maximus consists of a Quadro graphics card and a Tesla GPU compute board, tied together by a unified driver…
Simulation & rendering with Maximus Posted by DEVELOP3D - January 23, 2012 Nvidia Maximus is a new workstation technology that enables users to work freely in a 3D application, while running a…
Boston introduces dual Xeon Nvidia Maximus workstation Posted by Greg Corke - July 9, 2012 Boston’s new midi-tower workstation, The Boston Venom 2300-7T, features up to two 8-core Xeon E5-2600 series processors, an Nvidia Quadro…
Good vibrations Posted by DEVELOP3D - July 30, 2012 A tennis racket needs to be lightweight, durable and extremely high performing. Stefan Mohr, R&D manager at Head Sport, explains…