Nvidia Maximus looks to bring order to GPU compute workflows for simulation and rendering Posted by Greg Corke - November 14, 2011 Nvidia Maximus consists of a Quadro graphics card and a Tesla GPU compute board, tied together by a unified driver…
AMD re-defines entry-level professional 3D graphics with AMD FirePro V4900 Posted by Greg Corke - November 15, 2011 The AMD FirePro V4900 may come in a small package, but is still capable of driving up to six displays…
Dell demonstrates Siemens NX running on a remote rack workstation over LAN Posted by Greg Corke - November 21, 2011 Dell Precision R5500: Workstation performance in a compact package, all managed remotely with a thin client on the desk If…
DEVELOP3D LIVE at Warwick University 20 March, 2012 Posted by DEVELOP3D - November 23, 2011 When he’s not been worrying about the economy Martyn Day has been hatching plans to bring DEVELOP3D to a live…
Live from AU: Autodesk and Nvidia deliver cloud-based GPU rendering in 3ds Max with Project Pandora Posted by Greg Corke - November 30, 2011 Project Pandora: cloud based rendering for 3ds Max using Nvidia GPUs Imagine being able to render models in a snap…
3DBOXX 4860 Xtreme Edition Posted by DEVELOP3D - December 1, 2011 A high-end workstation which will have its work cut out competing against new technology
Wired2-3D Ultima Posted by DEVELOP3D - December 12, 2011 An entry-level workstation that squeezes even more out of Intel's Core i7 2600K CPU
Workstation Specialists WS-M1510 Posted by DEVELOP3D - December 12, 2011 A powerful mobile workstation, with many of the hallmarks of a desktop machine, but at a price
SPEC/GWPG seeks applications and workloads for proposed workstation performance benchmark Posted by Greg Corke - January 4, 2012 The Catia viewset used in SPECviewperf 11, could play a role in SPEC’s forthcoming workstation benchmark The Standard Performance Evaluation…
Simulation & rendering with Maximus Posted by DEVELOP3D - January 23, 2012 Nvidia Maximus is a new workstation technology that enables users to work freely in a 3D application, while running a…