Tebis 3.5 for design Posted by DEVELOP3D - October 21, 2014 Tebis is rare amongst software applications for design, doing things that more mainstream offerings simply do not. Al Dean investigates…
Dassault Systèmes user event: Live Blog Posted by Stephen Holmes - November 11, 2014 Bernard Charles will be on stage later today! That’s it for us here in Vegas. Scroll to the bottom of…
Simulation at KTM Technologies Posted by DEVELOP3D - November 13, 2014 Designing with advanced lightweight composites is challenging although made easier through the use of simulation technology. Tanya Weaver talks to…
SolidWorks World 2015 – Live Blog Day 3 Posted by Stephen Holmes - February 11, 2015 It’s day three and we’re back in the big room ready to get underway – stick with us throughout the…
DEVELOP3D LIVE 2015 preview Posted by DEVELOP3D - February 26, 2015 With more exhibitors than ever before and a top drawer conference programme DEVELOP3D LIVE on 26 March looks set to…
Nvidia delivers statement of intent for GPU rendering Posted by Greg Corke - March 19, 2015 Nvidia says automotive manufacturers will be early adopters Nvidia is getting serious about interactive, physically-based rendering, which it delivers through…
Lighting the way Posted by Stephen Holmes - January 18, 2016 Supernova Design has benefited from the recent introduction of more responsive in-house prototyping, primarily from its desktop 3D printer
Latest acquisitions for Hexagon target sheet metal and 3D scanning Posted by Stephen Holmes - April 11, 2016 AICON’s versatile Breukmann 3D scanner will now join the Hexagon family Hexagon has continued its steady acquisition program, taking on…
BMW gives an idea of how long it takes major manufacturers to implement a new CAM software Posted by Stephen Holmes - April 19, 2016 Is 18 months fast for major manufacturers to decide, test and deploy a new CAM software, or tectonically slow in…
Talking design Posted by DEVELOP3D - May 5, 2016 It’s not often you get to spend the best part of a month talking design with large groups. At DEVELOP3D…