Greg Corke

Greg Corke is DEVELOP3D’s Managing Editor and resident workstation specialist. There’s nothing he likes more than putting the latest kit through its paces in 3D design, visualisation and simulation tools… well, there’s always travel, cooking, music and Arsenal as well.

Rendering: Hardware

Posted by - August 20, 2015
From laptop to desktop, render node to render farm, Greg Corke gives a back to basics guide to buying hardware for rendering
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