Greg Corke

Greg Corke is DEVELOP3D’s Managing Editor and resident workstation specialist. There’s nothing he likes more than putting the latest kit through its paces in 3D design, visualisation and simulation tools… well, there’s always travel, cooking, music and Arsenal as well.

What is DirectX 11?

Posted by - April 15, 2010
DirectX 11 has created a lot of buzz throughout the 3D gaming community, but what could the application programming interface (API) mean for the designer or CAD professional?AMD's Rob Jamieson…
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The changing face of GPUs

Posted by - July 27, 2010
From high-speed ray tracing to accelerating complex engineering simulations, the role of the GPU is changing. Greg Corke reports from Nvidia's recent engineering event, where the company's new Fermi technology…
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