DEVELOP3D

Review: Gravity Sketch Beta

Posted by - March 13, 2017
Having started out looking at freeform modelling using the iPad, Gravity Sketch has just launched the beta of a new VR tool. Al Dean takes an early peek at what…
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VR for design & engineering

Posted by - March 14, 2017
Virtual Reality is on the cusp of becoming a mainstream design and engineering technology. Al Dean and Greg Corke explore how we got here, who's doing what and the benefits…
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VR challenges & the future

Posted by - March 15, 2017
With the rise of affordable VR headsets and a revolution in user interaction methods, we asked six industry thought leaders how they see the future of VR in the context…
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Review: Google TiltBrush

Posted by - March 15, 2017
While the professional technology industry is racing to build VR ready toolsets, Google has developed a consumer focussed tool that offers some interesting workflows already. Al Dean looks at TiltBrush…
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Preview: Oculus Medium

Posted by - March 16, 2017
Proving that sometimes the best things in life are free, Al Dean gives a preview of Oculus Medium, which comes free with the Oculus Touch Controllers. Will a consumer modelling…
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Game on

Posted by - March 21, 2017
Bristol-based Amalgam provided prototyping services for the development of the Holovis game controller for use in a fully immersive, interactive game solution within a 3D dome
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