DEVELOP3D

SpaceClaim 2009

Posted by - March 10, 2009
DEVELOP3D's editor, Al Dean, looks at the latest release of SpaceClaim, the system that brought Direct Modelling back to the fore after decades of anonymity. What has the vendor got…
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CATIA on steroids: pt 2

Posted by - March 10, 2009
To find out which graphics card vendor offers the best 3D performance in Catia,AMD and Nvidia agreed to battle it out in a room together. Greg Corke reports
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Design tools on the Apple Mac

Posted by - March 12, 2009
It’s been brewing for years, but finally a platform long dormant in the 3D design world is making a break for the mainstream. Al Dean comes clean and professes his…
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Wing beater

Posted by - March 13, 2009
Computational Fluid Dynamics (CFD) is speeding development of an unmanned aircraft which is able to carry bigger payloads and take off on shorter runwaysthan traditional planes, writes Joseph Kummer, Propulsive…
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Up periscope

Posted by - March 16, 2009
Kent Periscopes has been designing with military precision for over 75 years, but as the battlefield changes it has had to adapt to keep its manoeuvres ahead of the field
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CAD on the go

Posted by - March 17, 2009
As a man constantly on the road, Rob Jamieson knows a thing or two about mobile working. Stopping short of strapping a workstation to a trolley, he shares his top…
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SolidWorks World 2009

Posted by - March 18, 2009
February's annual SolidWorks user jamboree in Orlando achieved a surprising mass of attendees considering the economic environment. SolidWorks fan boy, Josh Mings and DEVELOP3D editor, Al Dean report
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HyperMove 1.0

Posted by - March 19, 2009
Bunkspeed re-defined rendering with the release of HyperShot by taking advantage of processor speed and HDR-based lighting to delivery a highly efficient rendering workflow. Can it do the same for…
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Dock of the bay

Posted by - April 1, 2009
On a recent trip to the docks, instead of rubbing shoulders with sailors, Stephen Holmes found himself in the company of heavy machinery capable of lifting the Statue of Liberty…
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