DEVELOP3D
DEVELOP3D
  • News
  • Reviews
  • Features
  • Opinion
  • Workstations
  • Topic
    • 3D Printing
    • 3D Scanning
    • CAD
    • Collaborate
    • Hardware
    • Lifecycle Management
    • Manufacturing
    • PLM
    • Product Design
    • Prototype
    • Simulation
    • Visualisation
    • VR/MR
    • Workstations
  • Magazine
  • DEVELOP3D LIVE
  • MORE
    • THE D3D 30
    • ABOUT US
    • AUTHORS
    • ADVERTISE
    • Sponsored content
    • CONTACT
    • AEC MAGAZINE
    • SUBSCRIBE
DEVELOP3D
  • News
  • Reviews
  • Features
  • Opinion
  • Workstations
  • Topic
    • 3D Printing
    • 3D Scanning
    • CAD
    • Collaborate
    • Hardware
    • Lifecycle Management
    • Manufacturing
    • PLM
    • Product Design
    • Prototype
    • Simulation
    • Visualisation
    • VR/MR
    • Workstations
  • Magazine
  • DEVELOP3D LIVE
  • MORE
    • THE D3D 30
    • ABOUT US
    • AUTHORS
    • ADVERTISE
    • Sponsored content
    • CONTACT
    • AEC MAGAZINE
    • SUBSCRIBE
News

HyperShot V 1.5 is ready to rock

Posted by Al Dean - July 1, 2008
Sextant Navigation Eye2It Media Console courtesy of Pixelmathematics Bunkspeed has launched HyperShot V 1.5 with new key enhancements being interaction…
Read More
News

Version 7.9 to make light work of rendering

Posted by Stephen Holmes - October 1, 2008
New Ambient Occlusion functionality has been added to LightWorks’ latest release, offering intelligent, predictable realistic lighting for rendering. Targeted at…
Read More
News

HyperShot 1.8: Decals A Go Go

Posted by Al Dean - March 5, 2009
Rendered in HyperShot, using HDR environment from HDRLighting.com A little late, but HyperShot 1.8 is out and perhaps the one…
Read More
News

What’s going on with HyperShot?

Posted by Al Dean - January 8, 2010
Here’s an intriguing situation developing in the rendering and visualisation world. Bunkspeed broke into the rendering world in a storm,…
Read More
News

The HyperShot saga continues..

Posted by Al Dean - February 11, 2010
This last week has seen some resolution for those users involved with Bunkspeed’s HyperShot product as their rendering tool of…
Read More
News

David Burgess delivers the goods for Ford with KeyShot

Posted by Al Dean - March 9, 2010
In a slightly misleadingly entitled release, Luxion, developers of KeyShot (one of the replacements for HyperShot) has just sent out…
Read More
News

Learning the Shaolin Buddha Bounce – optimising your render settings

Posted by Al Dean - March 23, 2010
Rendering is something that many designers and engineers are adopting. The benefits are pretty well established, if you can show…
Read More
News

HDR – the key to quick, dirty and effective lighting

Posted by Al Dean - June 16, 2010
Ok – so I wasn’t all that quick with the update to this series (first part is here) – magazine…
Read More
News

Taking a rip through KeyShot 2.1

Posted by Al Dean - October 6, 2010
KeyShot, as regular readers of DEVELOP3D will be aware has been through some of a tumultuous history of late. I…
Read More
News

Clouds gather for GPU-based rendering

Posted by Greg Corke - February 3, 2011
Bunkspeed’s Cloud Solution helps users publish interactive photorealistic scenes or 3D content to the Web. Image modelled in SolidWorks, rendered…
Read More

Posts navigation

Previous 1 2 3 … 18 Next

Stay informed

Join the DEVELOP3D community

Newsletter • FREE digital magazine • print magazine

Advertisement

Latest content

  • Pro Precision 5

    Dell goes all in on integrated graphics with Pro Precision 5S

    March 26, 2026
  • Arc Pro B

    Intel launches ‘high-end’ Arc Pro B-series GPUs

    March 25, 2026
  • HP Z

    HP updates Z workstations with Xeon 600 desktops and laptops

    March 24, 2026
  • Cobra

    Cobra putts to win

    March 26, 2026
  • Ferrari Luce

    Ferrari Luce fails to ignite passion

    March 25, 2026
Advertisement

© 2008-2024 X3DMedia
19 Leyden Street. London, E1 7LE, UK
Tel: +44(0)20 3355 7310

  • About us
  • Advertise
  • Subscribe
  • Contact us
  • Privacy policy