HTC Vive: getting up and running Posted by DEVELOP3D - March 20, 2017 Al Dean and Greg Corke share their experiences of working with the HTC Vive and how to avoid some common…
The future of immersive engineering Posted by DEVELOP3D - March 20, 2017 Virtual Reality (VR) is the current hot topic, but Augmented Reality (AR) and Mixed Reality (MR) is on its way.…
Game on Posted by DEVELOP3D - March 21, 2017 Bristol-based Amalgam provided prototyping services for the development of the Holovis game controller for use in a fully immersive, interactive…
DEVELOP3D LIVE 2017 Show Report Posted by DEVELOP3D - April 27, 2017 DEVELOP3D held its sixth annual conference on product design and design technology at Warwick University Arts Centre on 28 March…
WATCH // D3D LIVE 2017 – Oluwaseyi Sosanya, Gravity Sketch – 3D design tools for mixed reality Posted by DEVELOP3D - July 12, 2017 The Gravity Sketch team has focused on the future of digital creation tools, developing an intuitive 3D creation tool design…
Gravity Sketch launches on Oculus and Steam to anyone with a VR headset Posted by Stephen Holmes - August 2, 2017 Since its beta release in January, Gravity Sketch has been used by 500 vehicle and industrial designers, resulting in a…
MakeVR Pro for HTC Vive offers ‘3D solid modelling’ in VR Posted by Stephen Holmes - August 9, 2017 Vive Studios has launched featuring an ‘industry-standard professional CAD engine’ to enables 3D solid modeling within Virtual Reality (VR) on…
Bigjigs welcomes kids to Dino Island with sustainable toy designs Posted by Tanya Weaver - September 10, 2018 From humble beginnings creating handcrafted wooden jigsaw puzzles back in 1985, Bigjigs Toys has grown into a brand that still…
Varjo launch new HMDs, with integrated hand tracking for professional VR Posted by Greg Corke - October 15, 2019 Varjo has added two new ‘industrial-grade’ VR headsets to its product range: The ‘human eye-resolution’ VR-2 and the VR-2 Pro…
Altair SimSolid Review Posted by Al Dean - November 5, 2019 A unique solution to the age-old problem of large assembly analysis