The Chris Randles interview Posted by DEVELOP3D - April 13, 2011 Founded in 2005, SpaceClaim is one of the youngest solid modelling companies, with a key focus on ease of use…
Smoke, Mirrors, Creo, Ninjas: All good things Posted by Al Dean - June 17, 2011 Creo Direct – all modelling, no rules Vegas. Never the best place for sitting down and writing something that both…
Inventor 2012: Form Edit with Inventor Fusion Posted by Al Dean - June 27, 2011 I’ve spent the last few months since it shipped working with Inventor on a wee modelling project to dig into…
The rebirth of design Posted by DEVELOP3D - July 29, 2011 New tools and techniques are removing hundreds of years of design and fabrication limitationsNever in the field of human creativity…
Nvidia Maximus looks to bring order to GPU compute workflows for simulation and rendering Posted by Greg Corke - November 14, 2011 Nvidia Maximus consists of a Quadro graphics card and a Tesla GPU compute board, tied together by a unified driver…
DesignDataManager 2011.1 Posted by DEVELOP3D - November 28, 2011 This legendary product data management (PDM) solution has a new focus on satisfying the Product Lifecycle Management (PLM) requirements of…
Simulation & rendering with Maximus Posted by DEVELOP3D - January 23, 2012 Nvidia Maximus is a new workstation technology that enables users to work freely in a 3D application, while running a…
Triumph Motorbikes selects Windchill Posted by Al Dean - February 21, 2012 Triumph Motorcycles has selected PTC’s Windchill for Product Lifecycle Management (PLM). The use of Windchill will enable Triumph to better…
The challenge of complex shape design: Are we getting there? Posted by Al Dean - March 2, 2012 More and more designers and particularly engineers, are becoming involved with the creation and editing of highly complex shapes. Today’s…
Geomagic Studio 2012 Posted by DEVELOP3D - March 15, 2012 Al Dean examines the highlights of Geomagic's 2012 release paying particular attention to the updates to both Studio and Qualify…